////////////////////////////////////////////////////////////////////////////
//
//  Crytek Engine Source File.
//  Copyright (C), Crytek Studios, 2010.
// -------------------------------------------------------------------------
//  Version:     v1.00
//  Created:     Michael Kopietz
//  Description: unified vector math lib
// -------------------------------------------------------------------------
//  History:		- created 1999  for Katmai and K3
//							-	...
//							-	integrated into cryengine
//
////////////////////////////////////////////////////////////////////////////
#ifndef __VMATH__
#define __VMATH__

#define VEC4_SSE
//#define VEC4_SSE4

//#include <math.h>
#include <Cry_Math.h>




namespace NVMath
{
#if (defined(WIN32) || defined(WIN64) || defined(gringo)) && (defined(VEC4_SSE) || defined(VEC4_SSE4))
	#include "VMath_SSE.hpp"




#else
	#include "VMath_C.hpp"
#endif
}


#endif

